/**
 * 
 */
package com.giventime.stormcoming.renderers;

import com.badlogic.gdx.graphics.g2d.SpriteBatch;

/**
 * @author ANDROUTA
 *
 */
public abstract class Renderer<T extends Renderable> {

	public Renderer() {
		
	}
	
	public abstract void render(SpriteBatch spriteBatch, T renderable);
	
}
